﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace oLGame.Game.World
{
   class RoomExits
    {
        private Room northExit, southExit, eastExit, westExit;

        public RoomExits(Room north, Room south, Room east, Room west)
        {
            NorthExit = north;
            SouthExit = south;
            EastExit = east;
            WestExit = west;
        }

        public Room NorthExit
        {
            get
            {
                return northExit;
            }
            set
            {
                northExit = value;
            }
        }

        public Room EastExit
        {
            get
            {
                return eastExit;
            }
            set
            {
                eastExit = value;
            }
        }

        public Room SouthExit
        {
            get
            {
                return southExit;
            }
            set
            {
                southExit = value;
            }
        }

        public Room WestExit
        {
            get
            {
                return westExit;
            }
            set
            {
                westExit = value;
            }
        }
    }
}